9 #import <Foundation/Foundation.h>
13 static const int ROWS = 5 ;
14 static const int COLUMNS = 5 ;
19 @property (nonatomic,strong) NSMutableArray *
boolBoard;
20 -(NSMutableArray *)getRandomList;
21 -(instancetype)initBoardModel:(NSString *)gameKey withFullList:(NSMutableArray *)fullList;
22 -(NSMutableArray *)getBoolGrid;
23 -(void)wordToggledatLocation:(NSInteger)row withColumn:(NSInteger)column;
25 @property (nonatomic, strong) NSMutableArray *
randomList;
NSMutableArray * randomList
List of random words for board.
Definition: BoardModel.h:25
Definition: BoardModel.h:18
NSMutableArray * boolBoard
Grid of booleans that determine which space occupied.
Definition: BoardModel.h:19