Bored Room Bingo
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BoardModel.h
1 //
2 // BoardModel.h
3 // BoredRoomBingo
4 //
5 // Created by Tom Reinhart on 11/14/14.
6 // Copyright (c) 2014 Tom Reinhart. All rights reserved.
7 //
8 
9 #import <Foundation/Foundation.h>
10 #import "config.h"
11 
12 
13 static const int ROWS = 5 ;
14 static const int COLUMNS = 5 ;
18 @interface BoardModel : NSObject
19 @property (nonatomic,strong) NSMutableArray *boolBoard;
20 -(NSMutableArray *)getRandomList;
21 -(instancetype)initBoardModel:(NSString *)gameKey withFullList:(NSMutableArray *)fullList;
22 -(NSMutableArray *)getBoolGrid;
23 -(void)wordToggledatLocation:(NSInteger)row withColumn:(NSInteger)column;
24 -(BOOL)checkForWin;
25 @property (nonatomic, strong) NSMutableArray *randomList;
26 @end
NSMutableArray * randomList
List of random words for board.
Definition: BoardModel.h:25
Definition: BoardModel.h:18
NSMutableArray * boolBoard
Grid of booleans that determine which space occupied.
Definition: BoardModel.h:19