public class GameConfiguration
extends java.lang.Object
| Constructor and Description |
|---|
GameConfiguration() |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getName()
Returns the name submitted in game configuration.
|
java.util.List<java.lang.String> |
getParsedUserList()
Parses and returns the list of users contained within in the list.
|
boolean |
getSelfAdd()
Returns the selfAdd flag submitted in game configuration.
|
java.lang.String |
getUserList()
Returns the list of users.
|
void |
setName(java.lang.String name)
Sets the name of the game.
|
void |
setSelfAdd(boolean selfAdd)
Sets the selfAdd flag of the game.
|
void |
setUserList(java.lang.String userList)
Sets the list of users in a game.
|
public java.lang.String getUserList()
public void setUserList(java.lang.String userList)
userList - the list of users to be storedpublic java.lang.String getName()
public void setName(java.lang.String name)
name - the name that will be storedpublic boolean getSelfAdd()
public void setSelfAdd(boolean selfAdd)
selfAdd - whether or not to add creator to the gamepublic java.util.List<java.lang.String> getParsedUserList()