- readObjects() - Method in class edu.jhu.cs.oose.group14.database.TerminatorDatabase
-
Reads from the database table mapped to the generic class and returns
a list of those objects.
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.ArbitrationRequest
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.Game
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.GameSave
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.KickRequest
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.KillGraph
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.KillListener
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.states.GameState
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.users.Account
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.users.GameRole
-
- reinitialize() - Method in class edu.jhu.cs.oose.group14.backend.users.Player
-
- reinitialize() - Method in interface edu.jhu.cs.oose.group14.database.Persistable
-
A hook that all Persistable objects need to implement, this is called
on every object after it is read from the database.
- rejectKill(SpringStringWrapper, ModelMap) - Method in class edu.jhu.cs.oose.group14.frontend.GameInformationController
-
Method to reject kills in the game.
- removeAccount(Account) - Method in class edu.jhu.cs.oose.group14.backend.Server
-
Removes an account from the server.
- removeAccount(Account) - Method in class edu.jhu.cs.oose.group14.backend.ServerProxy
-
Removes an account from the server.
- removeAdmin(Admin) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Removes an administrator from the game if not the only administrator.
- removeBlockedUser(Account) - Method in class edu.jhu.cs.oose.group14.backend.users.Account
-
Allows the user to remove blocked users.
- removeFriend(Account) - Method in class edu.jhu.cs.oose.group14.backend.users.Account
-
Allows the user to remove friends.
- removeGameRole(GameRole) - Method in class edu.jhu.cs.oose.group14.backend.users.Account
-
Removes the specified game role.
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Removes a player from a game.
- removePlayer(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.KillGraph
-
Removes a player from the kill graph, either due to death or other
circumstances causing removal from the game.
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.states.GameState
-
Determines whether a player can be removed from the game.
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.states.OverGameState
-
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.states.PlayingGameState
-
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.states.SetupGameState
-
- removePlayer(Player) - Method in class edu.jhu.cs.oose.group14.backend.states.StoppedGameState
-
- removePlayers(GameConfiguration, ModelMap) - Method in class edu.jhu.cs.oose.group14.frontend.GameInformationController
-
Method to remove the players from the game.
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Informs the game that one player killed another player, and causes the
game to ask the killed player to approve the kill.
- reportKill(Account, Account) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Informs the game that one player killed another player, and causes the
game to ask the killed player to approve the kill.
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.states.GameState
-
Reports a kill.
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.states.OverGameState
-
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.states.PlayingGameState
-
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.states.SetupGameState
-
- reportKill(Player, Player) - Method in class edu.jhu.cs.oose.group14.backend.states.StoppedGameState
-
- reportKill(Player) - Method in class edu.jhu.cs.oose.group14.backend.users.Player
-
Informs the game this player is participating in that they have killed
another player.
- reportKill(String, ModelMap) - Method in class edu.jhu.cs.oose.group14.frontend.GameInformationController
-
Method to kill players in the game.
- requestKick(KickRequest) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Request that a player be kicked.
- requestKick(String, SpringStringWrapper, ModelMap) - Method in class edu.jhu.cs.oose.group14.frontend.GameInformationController
-
Method to request kicking players out of the game.
- requestToKick(Player, String) - Method in class edu.jhu.cs.oose.group14.backend.users.Player
-
Sends a request to kick a player from a game.
- resolveDispute(Admin, ArbitrationRequest, boolean) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
This method is only usable by administrators in the game to arbitrate a
disputed kill.
- resolveKick(Admin, KickRequest, boolean) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Resolves a kick request.
- respondToFriendRequest(Account, boolean) - Method in class edu.jhu.cs.oose.group14.backend.users.Account
-
Allows the user to respond to a friend request.
- rollBack(Date) - Method in class edu.jhu.cs.oose.group14.backend.Game
-
Reverts the game to a previous state, as it was on a certain date.
- rollBack(String, ModelMap) - Method in class edu.jhu.cs.oose.group14.frontend.GameInformationController
-
The method called when an admin rolls back the game to a previous save
state