group1.model.gameobject.projectile
Class Projectile

java.lang.Object
  extended by group1.model.gameobject.GameObj
      extended by group1.model.gameobject.projectile.Projectile

public class Projectile
extends GameObj


Field Summary
 
Fields inherited from class group1.model.gameobject.GameObj
acceleration, ENEMY_TEAM, GRID_SPACE_SIZE, id, isMovable, JEFF_TEAM, NO_TEAM, regions, shape, velocity
 
Constructor Summary
Projectile()
           
 
Method Summary
 
Methods inherited from class group1.model.gameobject.GameObj
addRegion, addRegion, getAcceleration, getAccelerationX, getAccelerationY, getHeight, getID, getNumRegions, getPosition, getPositionX, getPositionY, getRectangle, getRegion, getTeam, getVelocity, getVelocityX, getVelocityY, getWidth, intersectRegions, isMovable, makeRegions, makeSolid, move, setAcceleration, setAcceleration, setAccelerationX, setAccelerationY, setID, setPosition, setPosition, setPositionX, setPositionY, setRectangle, setSize, setTeam, setVelocity, setVelocity, setVelocityX, setVelocityY, stopHorizontal, stopVertical
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Projectile

public Projectile()