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java.lang.Objectgroup1.control.Controller
group1.control.MenuController
public class MenuController
The controller for any and all menus in the game. Accepts keyboard inputs and sets values in the local Game object appropriately.
| Constructor Summary | |
|---|---|
MenuController(Game g)
Constructor. |
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| Method Summary | |
|---|---|
void |
keyPressed(java.awt.event.KeyEvent e)
keyPressed method to implement KeyListener. |
void |
setEnabled(boolean b)
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| Methods inherited from class group1.control.Controller |
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isActionPressed, isDownPressed, isJumpPressed, isLeftPressed, isRightPressed, isSelectPressed, isStartPressed, isUpPressed, keyReleased, keyTyped, wasActionHit, wasDownHit, wasJumpHit, wasLeftHit, wasRightHit, wasSelectHit, wasStartHit, wasUpHit |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public MenuController(Game g)
g - A reference to the Game object we're using.| Method Detail |
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public void setEnabled(boolean b)
public void keyPressed(java.awt.event.KeyEvent e)
keyPressed in interface java.awt.event.KeyListenerkeyPressed in class Controllere - The KeyEvent caught.
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