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Class Summary |
| AudioModelMediator |
A special mediator class that should be referenced by anything in the model that needs to cue AudioEvents. |
| DeathModelMediator |
A special mediator class that tells the Environment when GameObjs should be removed. |
| Environment |
An environment, or a level, that contains a list of game objects. |
| EnvironmentGridSpace |
A space on the Environment grid. |
| EnvironmentLoader |
A class for loading an environment from a text file. |
| EnvironmentTester |
Originally a tester for the Environment. |
| Game |
The game class. |
| ModelListener |
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| MyUtilities |
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| ScoreModelMediator |
A special mediator class that should be referenced by anything in the model that needs to add points to the game's score. |
| XYPair |
A simple class to hold a pair of doubles that represent x and y values. |