group1.model.gameobject
Enum GameObjState
java.lang.Object
java.lang.Enum<GameObjState>
group1.model.gameobject.GameObjState
- All Implemented Interfaces:
- java.io.Serializable, java.lang.Comparable<GameObjState>
public enum GameObjState
- extends java.lang.Enum<GameObjState>
GameObjStates is an enum that contains all of the gameObj States
Methods inherited from class java.lang.Enum |
clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf |
Methods inherited from class java.lang.Object |
getClass, notify, notifyAll, wait, wait, wait |
UNDEFINED
public static final GameObjState UNDEFINED
STANDING
public static final GameObjState STANDING
WALKING
public static final GameObjState WALKING
RUNNING
public static final GameObjState RUNNING
SKIDDING
public static final GameObjState SKIDDING
RISING
public static final GameObjState RISING
FALLING
public static final GameObjState FALLING
DUCKING
public static final GameObjState DUCKING
ATTACKING_BY_FIRE
public static final GameObjState ATTACKING_BY_FIRE
ATTACKING_BY_KATANA
public static final GameObjState ATTACKING_BY_KATANA
ATTACKING_BY_TOMAHAWK
public static final GameObjState ATTACKING_BY_TOMAHAWK
ATTACKING_BY_LASER
public static final GameObjState ATTACKING_BY_LASER
ATTACKING_BY_CONTACT
public static final GameObjState ATTACKING_BY_CONTACT
DYING
public static final GameObjState DYING
LEFT_PROJECTILE_CREATED
public static final GameObjState LEFT_PROJECTILE_CREATED
LEFT_PROJECTILE_FLYING
public static final GameObjState LEFT_PROJECTILE_FLYING
LEFT_PROJECTILE_HIT
public static final GameObjState LEFT_PROJECTILE_HIT
RIGHT_PROJECTILE_CREATED
public static final GameObjState RIGHT_PROJECTILE_CREATED
RIGHT_PROJECTILE_FLYING
public static final GameObjState RIGHT_PROJECTILE_FLYING
RIGHT_PROJECTILE_HIT
public static final GameObjState RIGHT_PROJECTILE_HIT
values
public static GameObjState[] values()
- Returns an array containing the constants of this enum type, in
the order they are declared. This method may be used to iterate
over the constants as follows:
for (GameObjState c : GameObjState.values())
System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in
the order they are declared
valueOf
public static GameObjState valueOf(java.lang.String name)
- Returns the enum constant of this type with the specified name.
The string must match exactly an identifier used to declare an
enum constant in this type. (Extraneous whitespace characters are
not permitted.)
- Parameters:
name
- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
java.lang.IllegalArgumentException
- if this enum type has no constant
with the specified name
java.lang.NullPointerException
- if the argument is null
getNumberOfStates
public static int getNumberOfStates()
stringToGameObjState
public static GameObjState stringToGameObjState(java.lang.String s)