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Class Summary | |
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GameObj | A generic, abstract object in the game. |
GameObjFactory | A factory class to make a GameObj. |
Jeff | Jeff, the hero of the game. |
LivingObj | A "living" game object, which has hp, can receive damage, and can die. |
PictureList | A PictureList is a list of lists of pictures. |
Enum Summary | |
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Direction | The enumerated type for direction left or right. |
GameObjState | GameObjStates is an enum that contains all of the gameObj States |
GameObjType | GameObjType is an enum that contains all the different type of gameObj |
LadderDirection | The enumerated type for direction up or down a ladder. |
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