The probability that this Enemy will change weapons at a particular time
step is CHANGE_WEAPON_PROBABILITY_NUMERATOR out of
CHANGE_WEAPON_PROBABILITY_DENOMINATOR.
The probability that this Enemy will change weapons at a particular time
step is CHANGE_WEAPON_PROBABILITY_NUMERATOR out of
CHANGE_WEAPON_PROBABILITY_DENOMINATOR.
Run this class to see a simple environment in action!
(Wow, that sounded like I was selling something...)
Okay, so actually, this class is INCREDIBLY sloppy, and I even changed the Environment class temporarily to make it work.